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Careers›Roles›Videogame Designer
Mid-Level

Videogame Designer

You shape how a game plays, designing the rules, levels, and systems that make it fun, frustrating, and worth coming back to. Designing the rules that make a game fun.

Career Level
Junior
Mid
Senior
Director
VP
Executive
Work Personality
A
I
E
C
R
S
Artisticcreative, expressive
Investigativeanalytical, curious
Based on Holland Code framework
Industries that often hire Videogame Designers
Hospitality & Food ServiceTechnology & Information · 31%Professional Services · 29%Financial Services · 6%Wholesale & Distribution · 5%Administrative Services · 5%
Job markets for Videogame Designers
Where Videogame Designer jobs concentrate · ~178 metro areas
Based on employment in related occupations
Mapped SOC categories:
Technology
BLS Occupational Employment Statistics
Jump to:What it's likeCareer pathsBy the numbers

While you’re learning about the Videogame Designer role, anything we can help you with this week?

What it's like

What it's like to be a Videogame Designer

The work runs through designing mechanics, levels, and systems, prototyping ideas, balancing difficulty, and iterating endlessly on what feels right. Most of the job is iteration, not inspiration, and a fun idea on paper often isn't in play, so you test and revise constantly.

What surprises people is how collaborative and analytical it is: you work with artists, engineers, and producers, and back hunches with playtesting and data. The field is competitive, deadlines and scope cuts are constant, and what's fun is hard to pin down. Settings span studios large and small, and indie teams.

It tends to fit someone creative, analytical, and willing to kill their darlings. If you want full creative control or stable hours, the team grind can frustrate. But if you love the puzzle of making play feel right, and shaping experiences people lose hours in, the work tends to be deeply rewarding, build after build.

What people in this role value
AchievementHigh
IndependenceHigh
Working ConditionsAbove avg
RecognitionModerate
SupportLower
RelationshipsLower
O*NET Work Values survey
✦ Editorial — written by Truest from industry research and career patterns

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Career Paths

Where this role sits in the broader career landscape — and where it can take you.

Earning potential across this track
$239K$179K$119K$60K$0KLower paying387 metro areas, sorted by salary level
All experience levels1
This level's estimated range
INDUSTRIES PAYING ABOVE AVERAGE
Technology & Information$112K+9%
Professional Services$101K-2%
Energy & Utilities$88K-15%
Wholesale & Distribution$85K-17%
Government$80K-22%
Compared to Technology average across all industries
1 BLS OEWS May 2024 covers all Videogame Designers (SOC 15-1255.01), not just this title · BEA RPP 2023
* Top salaries exceed this figure. BLS caps reported wages at ~$240K to protect individual privacy in high-earning roles.
Related rolesExplore Technology →
Videogame DesignerConcept ArtistVideo Content CreatorMobile Game EngineerGame DeveloperVideo Game DeveloperGame EngineerVideo Game CreatorVideo Game DesignerComputer Game DesignerVideo Game TesterVideo Game MakerComputer Video Game DesignerContent CreatorGameplay EngineerEnvironment Artist

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✦ Editorial — career progression and interview guidance based on industry patterns
The Broader Landscape

Roles like this one sit within a broader occupational category. The numbers below reflect that full landscape — helpful for context, but your specific experience will depend on level, specialty, and where you work.

$48K–$192K
Salary Range
10th – 90th percentile
111K
U.S. Employment
+7%
10yr Growth
9K
Annual Openings

How Videogame Designer pay & employment are changing

$80K$77K$74K$71K$68K201920202021202220232024$68K$80K
BLS OEWS May 2024 · BLS Employment Projections 2024–2034

Skills & Requirements

ProgrammingActive ListeningCritical ThinkingReading ComprehensionComplex Problem SolvingJudgment and Decision MakingActive LearningTime ManagementSystems AnalysisWriting
O*NET OnLine · Bureau of Labor Statistics
Mapped SOC Codes
15-1255.01

Explore related roles

Roles with similar work and overlapping career paths

midConcept Artist$80KmidVideo Content Creator$85KmidMobile Game Engineer$98KdirectorDesign Director$105KmidGame Developer$110KmidVideo Game Developer$98K
View all Technology roles →

Common questions about what it's like to be a Videogame Designer

What does a Videogame Designer do?

You shape how a game plays, designing the rules, levels, and systems that make it fun, frustrating, and worth coming back to. Designing the rules that make a game fun.

How much does a Videogame Designer make?

Median pay for a Videogame Designer is about $98K nationally, with the field ranging roughly from $48K to $192K depending on experience, employer, and metro (BLS).

What skills does a Videogame Designer need?

Core skills for this role include Programming, Active Listening, Critical Thinking, Reading Comprehension, and Complex Problem Solving.

What education do you need to be a Videogame Designer?

Most people in this role hold a bachelor's degree.

Is a Videogame Designer in demand?

Employment in this field is projected to grow about 7% through 2034, with roughly 111,400 people working in it today (BLS).

What jobs are similar to a Videogame Designer?

Closely related roles include Concept Artist, Video Content Creator, and Mobile Game Engineer.

Career advice

Videogame Designer career advice

Do one small thing to grow in your career this week. Pick one of these; each comes with the words to use.

  • ConversationStarting a new collaboration on the same page, while it's still easy.Agree how you'll work together
  • Simple exerciseUnderstand the business you work in, and see where your work fits.Understand how your company makes money
  • Simple exerciseCheck your curiosity about another industry against what the work is really like.Test two industries you've wondered about
  • Simple exerciseDisagree well, by showing you understand before you argue.Summarize their view before you share yours

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More career advice

  • Make time to learn something new
  • Notice where your styles differ
  • Prepare for your review conversation
  • Recover after you drop the ball
  • Run a short daily check-in
  • Send a three-line weekly update
  • Shrink one recurring meeting
  • Take a disappointing review one step at a time

We believe careers grow through small steps taken often, more than big leaps. So we’ve collected hundreds of them for you to try.

Browse career advice

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Federal data: BLS Occupational Employment & Wage Statistics (May 2024) · BLS Employment Projections · O*NET OnLine
Truest editorial: Fit check, role profile, things that vary, advancement analysis, lateral moves, interview questions.

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